Author: DrewUniverse
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On Fandoms: Loyalty, Principle & the Nuance In-Between
Today I came across an intriguing question on the Legend of Dragoon subreddit. A person asked if they were the only one who upvoted just about everything on the subreddit just because they liked the game and were happy people keep talking about it. At the time of writing, the post has garnered nearly 100…
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The Obligatory “I Haven’t Blogged in Awhile” Post.
Of the blogs I’ve come across since I was young, most of them ended up having random periods of inactivity. Life gets in the way, people forget, and “insert reason here.” It’s common, if not normal. What starts out as an exciting new adventure will inevitably have abrupt halts or change in some way. Yet,…
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Our Community is Fragmented, And We Need to Be Honest About It.
To preface: There are intact and well-managed individual communities. The title refers to the overarching “global” state of the community worldwide. Today I am reminded of how poorly the Legend of Dragoon community manages itself at times – let alone in any other topic space. I’m not perfect, but I can say with certainty that…
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Global Game Jam: Day 2
Our game is coming along pretty well so far, considering the initial detail-hashing we had to do last night. The modeling is nearly done I believe, and core functions for the gameplay are coming together. I feel a need to mention that I was not anticipating a micro-RTS for this game jam. Hopefully we can…
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Global Game Jam 2018 – The first 6 hours.
I am simultaneously happy with current prospects, and fried. I inadvertently spent three hours doing design with another teammate when I planned to use that time getting started on sound effects and maybe a dash of art concepting. Design is one of the two roles I planned on going into this game jam, but, well,…